docs: add additional details
Adapted from: - https://socket.io/docs/v3/client-initialization/ - https://socket.io/docs/v3/client-socket-instance/
This commit is contained in:
181
README.md
181
README.md
@@ -12,11 +12,7 @@ See also:
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## Table of content
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- [Compatibility](#compatibility)
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- [Installation](#installation)
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- [Maven](#maven)
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- [Gradle](#gradle)
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- [Usage](#usage)
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- [Features](#features)
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- [Documentation](#documentation)
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- [License](#license)
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## Compatibility
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@@ -27,180 +23,11 @@ See also:
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| 1.x | 2.x |
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| 2.x | 3.x |
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## Installation
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The latest artifact is available on Maven Central.
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## Documentation
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### Maven
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Add the following dependency to your `pom.xml`.
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The documentation can be found [here](https://socketio.github.io/socket.io-client-java/installation.html).
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```xml
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<dependencies>
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<dependency>
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<groupId>io.socket</groupId>
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<artifactId>socket.io-client</artifactId>
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<version>2.0.0</version>
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</dependency>
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</dependencies>
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```
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### Gradle
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Add it as a gradle dependency for Android Studio, in `build.gradle`:
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```groovy
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compile ('io.socket:socket.io-client:2.0.0') {
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// excluding org.json which is provided by Android
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exclude group: 'org.json', module: 'json'
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}
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```
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## Usage
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Socket.IO-client Java has almost the same api and features with the original JS client. You use `IO#socket` to initialize `Socket`:
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```java
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import io.socket.client.IO;
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import io.socket.client.Socket;
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...
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Socket socket = IO.socket("http://localhost");
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socket.on(Socket.EVENT_CONNECT, new Emitter.Listener() {
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@Override
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public void call(Object... args) {
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socket.emit("foo", "hi");
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socket.disconnect();
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}
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}).on("event", new Emitter.Listener() {
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@Override
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public void call(Object... args) {}
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}).on(Socket.EVENT_DISCONNECT, new Emitter.Listener() {
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@Override
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public void call(Object... args) {}
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});
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socket.connect();
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```
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This Library uses [org.json](https://github.com/stleary/JSON-java) to parse and compose JSON strings:
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```java
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// Sending an object
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JSONObject obj = new JSONObject();
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obj.put("hello", "server");
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obj.put("binary", new byte[42]);
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socket.emit("foo", obj);
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// Receiving an object
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socket.on("foo", new Emitter.Listener() {
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@Override
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public void call(Object... args) {
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JSONObject obj = (JSONObject)args[0];
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}
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});
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```
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Options are supplied as follows:
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```java
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IO.Options opts = new IO.Options();
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opts.forceNew = true;
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opts.reconnection = false;
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socket = IO.socket("http://localhost", opts);
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```
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You can supply query parameters with the `query` option. NB: if you don't want to reuse a cached socket instance when the query parameter changes, you should use the `forceNew` option, the use case might be if your app allows for a user to logout, and a new user to login again:
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```java
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IO.Options opts = new IO.Options();
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opts.forceNew = true;
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opts.query = "auth_token=" + authToken;
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Socket socket = IO.socket("http://localhost", opts);
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```
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You can get a callback with `Ack` when the server received a message:
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```java
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socket.emit("foo", "woot", new Ack() {
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@Override
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public void call(Object... args) {}
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});
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```
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And vice versa:
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```java
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// ack from client to server
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socket.on("foo", new Emitter.Listener() {
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@Override
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public void call(Object... args) {
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Ack ack = (Ack) args[args.length - 1];
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ack.call();
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}
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});
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```
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SSL (HTTPS, WSS) settings:
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```java
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OkHttpClient okHttpClient = new OkHttpClient.Builder()
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.hostnameVerifier(myHostnameVerifier)
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.sslSocketFactory(mySSLContext.getSocketFactory(), myX509TrustManager)
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.build();
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// default settings for all sockets
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IO.setDefaultOkHttpWebSocketFactory(okHttpClient);
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IO.setDefaultOkHttpCallFactory(okHttpClient);
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// set as an option
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opts = new IO.Options();
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opts.callFactory = okHttpClient;
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opts.webSocketFactory = okHttpClient;
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socket = IO.socket("https://localhost", opts);
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```
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See the Javadoc for more details.
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http://socketio.github.io/socket.io-client-java/apidocs/
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### Transports and HTTP Headers
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You can access transports and their HTTP headers as follows.
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```java
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// Called upon transport creation.
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socket.io().on(Manager.EVENT_TRANSPORT, new Emitter.Listener() {
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@Override
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public void call(Object... args) {
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Transport transport = (Transport)args[0];
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transport.on(Transport.EVENT_REQUEST_HEADERS, new Emitter.Listener() {
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@Override
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public void call(Object... args) {
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@SuppressWarnings("unchecked")
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Map<String, List<String>> headers = (Map<String, List<String>>)args[0];
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// modify request headers
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headers.put("Cookie", Arrays.asList("foo=1;"));
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}
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});
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transport.on(Transport.EVENT_RESPONSE_HEADERS, new Emitter.Listener() {
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@Override
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public void call(Object... args) {
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@SuppressWarnings("unchecked")
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Map<String, List<String>> headers = (Map<String, List<String>>)args[0];
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// access response headers
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String cookie = headers.get("Set-Cookie").get(0);
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}
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});
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}
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});
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```
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## Features
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This library supports all of the features the JS client does, including events, options and upgrading transport. Android is fully supported.
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The source of this documentation is in the `src/site/` directory of the repository. Pull requests are welcome!
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## License
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316
src/site/markdown/initialization.md
Normal file
316
src/site/markdown/initialization.md
Normal file
@@ -0,0 +1,316 @@
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# Initialization
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**Table of content**
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<!-- MACRO{toc} -->
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## Creation of a Socket instance
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```java
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URI uri = URI.create("https://example.com");
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IO.Options options = IO.Options.builder()
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// ...
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.build();
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Socket socket = IO.socket(uri, options);
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```
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Unlike the JS client (which can infer it from the `window.location` object), the URI is mandatory here.
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The [scheme](https://en.wikipedia.org/wiki/Uniform_Resource_Identifier#Syntax) part of the URI is also mandatory. Both `ws://` and `http://` can be used interchangeably.
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```java
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Socket socket = IO.socket("https://example.com"); // OK
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Socket socket = IO.socket("wss://example.com"); // OK, similar to the example above
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Socket socket = IO.socket("192.168.0.1:1234"); // NOT OK, missing the scheme part
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```
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The path represents the [Namespace](https://socket.io/docs/v3/namespaces/), and not the actual path (see [below](#path)) of the HTTP requests:
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```java
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Socket socket = IO.socket(URI.create("https://example.com")); // the main namespace
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Socket productSocket = IO.socket(URI.create("https://example.com/product")); // the "product" namespace
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Socket orderSocket = IO.socket(URI.create("https://example.com/order")); // the "order" namespace
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```
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## Default values
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```java
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IO.Options options = IO.Options.builder()
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// IO factory options
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.setForceNew(false)
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.setMultiplex(true)
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// low-level engine options
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.setTransports(new String[] { Polling.NAME, WebSocket.NAME })
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.setUpgrade(true)
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.setRememberUpgrade(false)
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.setPath("/socket.io/")
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.setQuery(null)
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.setExtraHeaders(null)
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// Manager options
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.setReconnection(true)
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.setReconnectionAttempts(Integer.MAX_VALUE)
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.setReconnectionDelay(1_000)
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.setReconnectionDelayMax(5_000)
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.setRandomizationFactor(0.5)
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.setTimeout(20_000)
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// Socket options
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.setAuth(null)
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.build();
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```
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## Description
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### IO factory options
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These settings will be shared by all Socket instances attached to the same Manager.
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#### `forceNew`
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Default value: `false`
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Whether to create a new Manager instance.
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A Manager instance is in charge of the low-level connection to the server (established with HTTP long-polling or WebSocket). It handles the reconnection logic.
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A Socket instance is the interface which is used to sends events to — and receive events from — the server. It belongs to a given [namespace](https://socket.io/docs/v3/namespaces).
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A single Manager can be attached to several Socket instances.
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The following example will reuse the same Manager instance for the 3 Socket instances (one single WebSocket connection):
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```java
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IO.Options options = IO.Options.builder()
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.setForceNew(false)
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.build();
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Socket socket = IO.socket(URI.create("https://example.com"), options); // the main namespace
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Socket productSocket = IO.socket(URI.create("https://example.com/product"), options); // the "product" namespace
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Socket orderSocket = IO.socket(URI.create("https://example.com/order"), options); // the "order" namespace
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```
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The following example will create 3 different Manager instances (and thus 3 distinct WebSocket connections):
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```java
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IO.Options options = IO.Options.builder()
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.setForceNew(true)
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.build();
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Socket socket = IO.socket(URI.create("https://example.com"), options); // the main namespace
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Socket productSocket = IO.socket(URI.create("https://example.com/product"), options); // the "product" namespace
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Socket orderSocket = IO.socket(URI.create("https://example.com/order"), options); // the "order" namespace
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```
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#### `multiplex`
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Default value: `true`
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The opposite of `forceNew`: whether to reuse an existing Manager instance.
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### Low-level engine options
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#### `transports`
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Default value: `new String[] { Polling.NAME, WebSocket.NAME }`
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The low-level connection to the Socket.IO server can either be established with:
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- HTTP long-polling: successive HTTP requests (`POST` for writing, `GET` for reading)
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- [WebSocket](https://en.wikipedia.org/wiki/WebSocket)
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The following example disables the HTTP long-polling transport:
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```java
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IO.Options options = IO.Options.builder()
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.setTransports(new String[] { WebSocket.NAME })
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.build();
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Socket socket = IO.socket(URI.create("https://example.com"), options);
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```
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Note: in that case, sticky sessions are not required on the server side (more information [here](https://socket.io/docs/v3/using-multiple-nodes/)).
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#### `upgrade`
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Default value: `true`
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Whether the client should try to upgrade the transport from HTTP long-polling to something better.
|
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#### `rememberUpgrade`
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Default value: `false`
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If true and if the previous WebSocket connection to the server succeeded, the connection attempt will bypass the normal upgrade process and will initially try WebSocket. A connection attempt following a transport error will use the normal upgrade process. It is recommended you turn this on only when using SSL/TLS connections, or if you know that your network does not block websockets.
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#### `path`
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||||
Default value: `/socket.io/`
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||||
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||||
It is the name of the path that is captured on the server side.
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||||
The server and the client values must match:
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*Server*
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||||
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||||
```js
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||||
import { Server } from "socket.io";
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const io = new Server(8080, {
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||||
path: "/my-custom-path/"
|
||||
});
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||||
|
||||
io.on("connection", (socket) => {
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// ...
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||||
});
|
||||
```
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||||
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||||
*Client*
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||||
|
||||
```java
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||||
IO.Options options = IO.Options.builder()
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.setPath("/my-custom-path/")
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.build();
|
||||
|
||||
Socket socket = IO.socket(URI.create("https://example.com"), options);
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||||
```
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Please note that this is different from the path in the URI, which represents the [Namespace](https://socket.io/docs/v3/namespaces/).
|
||||
|
||||
Example:
|
||||
|
||||
```java
|
||||
IO.Options options = IO.Options.builder()
|
||||
.setPath("/my-custom-path/")
|
||||
.build();
|
||||
|
||||
Socket socket = IO.socket(URI.create("https://example.com/order"), options);
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||||
```
|
||||
|
||||
- the Socket instance is attached to the "order" Namespace
|
||||
- the HTTP requests will look like: `GET https://example.com/my-custom-path/?EIO=4&transport=polling&t=ML4jUwU`
|
||||
|
||||
#### `query`
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||||
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Default value: -
|
||||
|
||||
Additional query parameters (then found in `socket.handshake.query` object on the server-side).
|
||||
|
||||
Example:
|
||||
|
||||
*Server*
|
||||
|
||||
```js
|
||||
io.on("connection", (socket) => {
|
||||
console.log(socket.handshake.query); // prints { x: '42', EIO: '4', transport: 'polling' }
|
||||
});
|
||||
```
|
||||
|
||||
*Client*
|
||||
|
||||
```java
|
||||
IO.Options options = IO.Options.builder()
|
||||
.setQuery("x=42")
|
||||
.build();
|
||||
|
||||
Socket socket = IO.socket(URI.create("https://example.com"), options);
|
||||
```
|
||||
|
||||
Note: The `socket.handshake.query` object contains the query parameters that were sent during the Socket.IO handshake, it won't be updated for the duration of the current session, which means changing the `query` on the client-side will only be effective when the current session is closed and a new one is created:
|
||||
|
||||
```java
|
||||
socket.io().on(Manager.EVENT_RECONNECT_ATTEMPT, new Emitter.Listener() {
|
||||
@Override
|
||||
public void call(Object... args) {
|
||||
options.query = "y=43";
|
||||
}
|
||||
});
|
||||
```
|
||||
|
||||
#### `extraHeaders`
|
||||
|
||||
Default value: -
|
||||
|
||||
Additional headers (then found in `socket.handshake.headers` object on the server-side).
|
||||
|
||||
Example:
|
||||
|
||||
*Server*
|
||||
|
||||
```js
|
||||
io.on("connection", (socket) => {
|
||||
console.log(socket.handshake.headers); // prints { accept: '*/*', authorization: 'bearer 1234', connection: 'Keep-Alive', 'accept-encoding': 'gzip', 'user-agent': 'okhttp/3.12.12' }
|
||||
});
|
||||
```
|
||||
|
||||
*Client*
|
||||
|
||||
```java
|
||||
IO.Options options = IO.Options.builder()
|
||||
.setExtraHeaders(singletonMap("authorization", singletonList("bearer 1234")))
|
||||
.build();
|
||||
|
||||
Socket socket = IO.socket(URI.create("https://example.com"), options);
|
||||
```
|
||||
|
||||
Note: Similar to the `query` option above, the `socket.handshake.headers` object contains the headers that were sent during the Socket.IO handshake, it won't be updated for the duration of the current session, which means changing the `extraHeaders` on the client-side will only be effective when the current session is closed and a new one is created:
|
||||
|
||||
```java
|
||||
socket.io().on(Manager.EVENT_RECONNECT_ATTEMPT, new Emitter.Listener() {
|
||||
@Override
|
||||
public void call(Object... args) {
|
||||
options.extraHeaders.put("authorization", singletonList("bearer 5678"));
|
||||
}
|
||||
});
|
||||
```
|
||||
|
||||
### Socket options
|
||||
|
||||
These settings are specific to the given Socket instance.
|
||||
|
||||
#### `auth`
|
||||
|
||||
Default value: -
|
||||
|
||||
Credentials that are sent when accessing a namespace (see also [here](https://socket.io/docs/v3/middlewares/#Sending-credentials)).
|
||||
|
||||
Example:
|
||||
|
||||
*Server*
|
||||
|
||||
```js
|
||||
io.on("connection", (socket) => {
|
||||
console.log(socket.handshake.auth); // prints { token: 'abcd' }
|
||||
});
|
||||
```
|
||||
|
||||
*Client*
|
||||
|
||||
```java
|
||||
IO.Options options = IO.Options.builder()
|
||||
.setAuth(singletonMap("token", "abcd"))
|
||||
.build();
|
||||
|
||||
Socket socket = IO.socket(URI.create("https://example.com"), options);
|
||||
```
|
||||
|
||||
You can update the `auth` map when the access to the Namespace is denied:
|
||||
|
||||
```java
|
||||
socket.on(Socket.EVENT_CONNECT_ERROR, new Emitter.Listener() {
|
||||
@Override
|
||||
public void call(Object... args) {
|
||||
options.auth.put("token", "efgh");
|
||||
socket.connect();
|
||||
}
|
||||
});
|
||||
```
|
||||
|
||||
Or manually force the Socket instance to reconnect:
|
||||
|
||||
```java
|
||||
options.auth.put("token", "efgh");
|
||||
socket.disconnect().connect();
|
||||
```
|
||||
158
src/site/markdown/socket_instance.md
Normal file
158
src/site/markdown/socket_instance.md
Normal file
@@ -0,0 +1,158 @@
|
||||
# The Socket instance
|
||||
|
||||
**Table of content**
|
||||
|
||||
<!-- MACRO{toc} -->
|
||||
|
||||
- [Javadoc](apidocs/index.html?io/socket/client/Socket.html)
|
||||
|
||||
Besides [emitting](emitting_events.html) and [listening to](listening_to_events.html) events, the Socket instance has a few attributes that may be of use in your application:
|
||||
|
||||
## Socket#id
|
||||
|
||||
Each new connection is assigned a random 20-characters identifier.
|
||||
|
||||
This identifier is synced with the value on the server-side.
|
||||
|
||||
*Server*
|
||||
|
||||
```js
|
||||
io.on("connection", (socket) => {
|
||||
console.log(socket.id); // x8WIv7-mJelg7on_ALbx
|
||||
});
|
||||
```
|
||||
|
||||
*Client*
|
||||
|
||||
```java
|
||||
socket.on(Socket.EVENT_CONNECT, new Emitter.Listener() {
|
||||
@Override
|
||||
public void call(Object... args) {
|
||||
System.out.println(socket.id()); // x8WIv7-mJelg7on_ALbx
|
||||
}
|
||||
});
|
||||
|
||||
socket.on(Socket.EVENT_DISCONNECT, new Emitter.Listener() {
|
||||
@Override
|
||||
public void call(Object... args) {
|
||||
System.out.println(socket.id()); // null
|
||||
}
|
||||
});
|
||||
```
|
||||
|
||||
## Socket#connected
|
||||
|
||||
This attribute describes whether the socket is currently connected to the server.
|
||||
|
||||
```java
|
||||
socket.on(Socket.EVENT_CONNECT, new Emitter.Listener() {
|
||||
@Override
|
||||
public void call(Object... args) {
|
||||
System.out.println(socket.connected()); // true
|
||||
}
|
||||
});
|
||||
|
||||
socket.on(Socket.EVENT_DISCONNECT, new Emitter.Listener() {
|
||||
@Override
|
||||
public void call(Object... args) {
|
||||
System.out.println(socket.connected()); // false
|
||||
}
|
||||
});
|
||||
```
|
||||
|
||||
## Lifecycle
|
||||
|
||||
<img src="images/client_socket_events.png" alt="Lifecycle diagram" style="max-width: 800px" />
|
||||
|
||||
## Events
|
||||
|
||||
### `Socket.EVENT_CONNECT`
|
||||
|
||||
This event is fired by the Socket instance upon connection / reconnection.
|
||||
|
||||
```java
|
||||
socket.on(Socket.EVENT_CONNECT, new Emitter.Listener() {
|
||||
@Override
|
||||
public void call(Object... args) {
|
||||
// ...
|
||||
}
|
||||
});
|
||||
```
|
||||
|
||||
Please note that you shouldn't register event handlers in the `connect` handler itself, as a new handler will be registered every time the Socket reconnects:
|
||||
|
||||
```java
|
||||
// BAD
|
||||
socket.on(Socket.EVENT_CONNECT, new Emitter.Listener() {
|
||||
@Override
|
||||
public void call(Object... args) {
|
||||
socket.on("data", new Emitter.Listener() {
|
||||
@Override
|
||||
public void call(Object... args) {
|
||||
// ...
|
||||
}
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
// GOOD
|
||||
socket.on(Socket.EVENT_CONNECT, new Emitter.Listener() {
|
||||
@Override
|
||||
public void call(Object... args) {
|
||||
// ...
|
||||
}
|
||||
});
|
||||
|
||||
socket.on("data", new Emitter.Listener() {
|
||||
@Override
|
||||
public void call(Object... args) {
|
||||
// ...
|
||||
}
|
||||
});
|
||||
```
|
||||
|
||||
### `Socket.EVENT_CONNECT_ERROR`
|
||||
|
||||
This event is fired when the server does not accept the connection (in a [middleware function](https://socket.io/docs/v3/middlewares/#Sending-credentials)).
|
||||
|
||||
You need to manually reconnect. You might need to update the credentials:
|
||||
|
||||
```java
|
||||
socket.on(Socket.EVENT_CONNECT_ERROR, new Emitter.Listener() {
|
||||
@Override
|
||||
public void call(Object... args) {
|
||||
options.auth.put("authorization", "bearer 1234");
|
||||
socket.connect();
|
||||
}
|
||||
});
|
||||
```
|
||||
|
||||
### `Socket.EVENT_DISCONNECT`
|
||||
|
||||
This event is fired upon disconnection.
|
||||
|
||||
```java
|
||||
socket.on(Socket.EVENT_DISCONNECT, new Emitter.Listener() {
|
||||
@Override
|
||||
public void call(Object... args) {
|
||||
System.out.println(socket.id()); // null
|
||||
}
|
||||
});
|
||||
```
|
||||
|
||||
Here is the list of possible reasons:
|
||||
|
||||
Reason | Description
|
||||
------ | -----------
|
||||
`io server disconnect` | The server has forcefully disconnected the socket with [socket.disconnect()](https://socket.io/docs/v3/server-api/#socket-disconnect-close)
|
||||
`io client disconnect` | The socket was manually disconnected using `socket.disconnect()`
|
||||
`ping timeout` | The server did not respond in the `pingTimeout` range
|
||||
`transport close` | The connection was closed (example: the user has lost connection, or the network was changed from WiFi to 4G)
|
||||
`transport error` | The connection has encountered an error (example: the server was killed during a HTTP long-polling cycle)
|
||||
|
||||
Note: those events, along with `disconnecting`, `newListener` and `removeListener`, are special events that shouldn't be used in your application:
|
||||
|
||||
```js
|
||||
// BAD, will throw an error
|
||||
socket.emit("disconnect");
|
||||
```
|
||||
BIN
src/site/resources/images/client_socket_events.png
Normal file
BIN
src/site/resources/images/client_socket_events.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 135 KiB |
@@ -25,9 +25,10 @@
|
||||
<body>
|
||||
<menu name="Overview">
|
||||
<item name="Installation" href="./installation.html"/>
|
||||
<item name="Usage" href="./usage.html"/>
|
||||
<item name="Initialization" href="./initialization.html"/>
|
||||
<item name="Emitting events" href="./emitting_events.html"/>
|
||||
<item name="Listening to events" href="./listening_to_events.html"/>
|
||||
<item name="The Socket instance" href="./socket_instance.html"/>
|
||||
<item name="Migrating from 1.x" href="./migrating_from_1_x.html"/>
|
||||
</menu>
|
||||
|
||||
|
||||
Reference in New Issue
Block a user